

The weapons are solid, with fake names for real-world guns. But they are there and so you have a lot of tools in the box. I've used the drone tactically, occasionally, but not that much really, and the other stuff like mines and grenades don't fit my approach. In addition there are mines, grenades, combat knives, night vision, explosives, a drone and more. You can carry one primary weapon (sniper rifle), one secondary (assault rifle, shotgun, bow) and one sidearm (pistols/revolvers). There is a large number of weapons and gadgets to employ. I can take as much time as I want to scope out the target site, let an alert cool down, or to find (or change) my shooting position. Nothing's timed, and that means I can play at my own pace. I can spend an hour clearing POIs, then mix in a mission, then hunt a bounty target. It has appealed to me because I can set the pace, playing as I see fit, and launching story missions when I choose. Missions are fairly varied, with some bounty type work mixed in. These might be an enemy outpost, or a cave to loot and that sort of thing. Gameplay consists of completing story missions, and of exploring the gameworld, which is full of Points of Interest (POIs). Runs very smoothly and trouble free, and at least for me it seems that whatever technical issues existed at launch have been patched out. Graphics are good enough (Cry Engine game).

The story isn't strong in my opinion, and the dialog is questionable at times, though the voice acting is OK. You play a sniper in a conflict set in the nation of Georgia. It's more of an open world than most sniper games, which, having played it, I see as both a blessing and a missed opportunity. But after checking it out I thought it looked cool and certainly worth a punt at this price. Reviews were lukewarm on release, and technical issues plagued it.

This title came out three years ago, and I spotted it on sale on Steam last week for $6 (still a few hours left in the sale I believe).
